Hello UE4 devs!
Last week I bought you this post, Lightmapping 101, however, I neglected to add a section on auto-generation.
Would you like to know how to never worry about lightmaping for the rest of your life?
If you’re working in Unreal Engine 4, you can start by watching this, the shortest video ever.
Disclaimer! While this is a must for prototyping, a sharp project may need custom authored lightmaps, check out last week’s post for a quick intro into the world of lightmaping in 3Ds Max, Maya and Blender!
Loads of Love