Oct 182016
 

angry_villain_03

They better not dirty the wall when they hit it, it needs to look pristine for GameOn or we will lose customers.

Also, it’d better not be green, I don’t like green.


J I’ve been remaking the face geometry of our little Eco characters, it’s taken quite some time but in the end I feel that it has been more than worth it! I’ve also added functionality onto the rig, I’ll be uploading a gif soon but for now, check out these images!

oct13th_newfaciallevels

I won’t show everything off, but here are three base emotions, I really hope you can tell which they are, do sent us a tweet at @EcoTalesGame if you can… or can’t! Looking at these now I feel the need for another joint in the middle of the brow area, all of these would look better that way.

oct14th_whateveryfeelingatthesametimelookslike

Can’t wait to add a tongue and retexture those teeth, here are all of the current emotions active at the same time, with my face GUI overlay active… I’ll be creating a different type of facial GUI later on. It’ll be pushed off to the side and mainly be controlled by sliders and… Well, you’ll see it soon(ish)!

Finally, while Krister has worked all weekend long, I’ve been on a conference with my day-job in Marseille, France, here’s a short video of a meeting I didn’t attend this Sunday!


K Oh wow, the days are just flying by and GameOn weekend is closing in.

So what we are aiming for is to show off some (as much) of the basics in the shop and that is what I’m trying to do while Jona is trying to produce as much cool content he can while also working on his presentation. As the days and weeks are starting to blur in my head it’s difficult to keep track of the progress and I’m not going to cheat and look in past post and just wing it.

I’ve made some improvements to the display cases and that GUI with item preview, they will probably not be entirely complete for GameOn but it basically work good enough for us to show off.

With that we also have the base for a garbage bin where the player will be able to place the items she no longer wants to give room for the finer wares to sell.

Besides that I’ve also included the base of the shop customization GUI or at least a part of it as you will be able to change some of the aesthetics of the shop as well or at least most likely be able to place furniture and other things around.

For this upcoming week we will most likely focus on putting everything together for GameOn and maybe smaller amount of work on the game itself.


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