Hello my lovely Devs!
Tired of hearing (read as reading) future customers and other developers say (write) “Looks like it’s made in Unity”, well, be tired no more!
By writing your own custom Screen Space effects, your game will look like no other game ever conceived! I mean just look at Eco Tales, have you ever seen a cuter character than our very own Lech?
You may have guessed it! Today I’m kicking off a tutorial series on creating post effects inside of Unity using Shader Forge, if it becomes popular, I’ll continue. For now it’s just two introduction videos which should be able to set you off on your own adventures!
In part one we create the base of all screen space effects, the script needed on the camera to make the shader do it’s magic as well as a simple one color shader, just to see how simple it is to get into post process shaders inside of Shader Forge.
In part two we look at screen space UVs and manipulate these to create a simple distortion effect.
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