Jun 042017
 

It’s time for another Dev Diary!

 

This one looks like it could earn me some money, once you start peddling the gods inside of your new store.


JThis week it’s time for something new, an art asset overview video, as I migrate assets from Unity and create new assets for Eco Tales I’ll be creating videos like this to show you all what is happening on the art front.

As for the Dev Diaries. they will also continue, but art will rarely be mentioned inside of those videos.

This time we take a look at some high tier furnishing for your shop as well as some item containers and even some edible items which will be found both in the adventuring mode and inside of the shop mode!

Without further ado, the art asset overview video!

Please let me know your opinion of this format either on the video or on Facebook, I really want to know what you think!


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Jun 012017
 

Hello fellow devs!

Here comes a short post about a video I recently released on how you can setup Volumetric Lighting inside of Unreal Engine 4.16+

First up, the video itself, it in short walks you through the settings you’ll need to change to make Volumetric Lighting possible.

I’ve also thrown in a few things that I found to be fun and interesting, mainly how you can easily setup your materials to create art direct-able areas of fog using particle systems.

 

Here you can download the mask texture found inside of the video, just right click and “Save link as…” Download Volumetric Mask Textures


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