Some weeks ago we got together with Red Line Games and felt inspired to learn more about game development for Virtual Reality but this time we wanted to work with the Unreal Engine. Guess what we did? That’s right, we sat down for a weekend jam.
After a short brainstorming session we decided upon the idea of the player standing on a few rooftops while fighting of hoards of enemies trying to knock down your buildings, one level at a time. For your aid you can not only jump freely on the rooftops to gry and get to the best vantage point but you also have an array of weapons like a crossbow, different types of boms and can pretty much throw any lose objects as weapons like throwing knives and boulders.
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